![]() These Brutes are identical to regular Brutes, but often have light shielding and always have additional health. Brutes also use a wide variety of weapons, as they aren't afraid to use human equipment like the Rocket Launcher, and will occasionally also throw fusion coils or even Grunts at the player. However, Brutes do have considerably more health. Brutes generally aren't shielded like Elites are, and if they do have shields, they won't be nearly as effective as the shields used by Elites. The Brutes lead the Banished faction, making them much more of a focus than before, except perhaps in the final waning days of the Covenant. They have as much health and shielding as an Elite Major and use special lunging attacks with their Energy Swords. Spec Ops EliteĪ specialized Elite variant that uses active camo cloaking and Energy Swords. They wear golden armor and have the strongest health and shields of any Elite, and also frequently make use of Heatwaves, Sentinel Beams, and Energy Swords. These are the strongest Elites you'll encounter on the battlefield. They use Heatwaves more commonly, and they also carry an Energy Sword as a backup weapon that they'll pull out if you get close. Elite UltraĮlite Ultras wear silver armor and have even more health and shields. They're also smarter than regular Elites and will use cover more often. These Elites wear red armor and have slightly stronger shields and more health. Compared to Brutes, Elites are more defensive and agile but don't have as much health. Notably, Elites who aren't aware of their presence will have their shields disabled, giving you a chance to take them out with a headshot before they can react. These blue-armored and energy-shielded warriors commonly use the Pulse Carbine, but will sometimes also use a Ravager or a Heatwave. That is not a stupid concept, You are simply a nincompoop.Source: Xbox Game Studios (Image credit: Source: Xbox Game Studios)Įlites aren't as big a presence in the Banished as they were in the former Covenant, but they're still a common sight on the battlefield. Unfortunately he was one mad boy and converted a bunch of other humans from earth. Upon learning of this he was sealed away for a chance of redemption in Requiem while the Halos were fired. The Librarian and others (if i'm not mistaken) re-seeded humanity not unlike the Egyptians and whomever god they worshipped but the Diadact used his Composer of Halo 4 fame to convert a large portion of those humans into Prometheans to fight and die since in their promethean state-They were HIGHLY resistance-if not completely immune to the Floods influence. This put Forerunners on the chopping block as they fed corrupted essences of Precursors (they dust'd themselves to revived later but it was an experimental procedure which turned the animals the forerunner fed them to-Into Flood.) The Flood were spreading and even if a spore was detected on a planet-It was destroyed. Post war the forerunners still weren't able to make sense of their non prevoked attacks (The Diadact? Specificall) Unfortunately they soon realized Humanity weren't on a genocidal campaign but instead a containment protocol. Of course, poor map-quality and odd design choices (custom load-outs, requisitions, and no-descope) are bigger culprits in H4’s failure, but a strong weapon-sandbox elevates a game.Įxcuse you, During the Ancient Human times humanity scoured planets of life for an unknown reason, This lead to a forerunner - ancient human war. H4 is the consensus pick for the worst MP Halo, and the Promethean weapons are a large part of that. The Suppressor and Pulse Grenades were forgettable, at best, and the Scattershot was just an alien-skin on the UNSC Shotgun. The Binary Rifle entirely removed skill from the equation, rewarding players for landing even a toe-shot, and allowing a fast follow-up shot almost immediately in the cases where you missed. The pocket-Boltshot was a disaater of sandbox-balance, and the Light Rifle was infuriatingly strong in a game without de-scope. The IC, in comparison, has massive splash damage, cannot be fired twice in a row, and has a charge-time (with a sound-cue) before it was effective. ![]() Halo’s Rocket Launcher is abusable in close-range because it has 2-shots per reload and doesn’t have an inordinate amount of splash damage. The only gun on this list that was semi-interesting was the Incineration Cannon. ![]() In threads with a vague title and Rumor/Leak/Datamine flair detailed outline on acceptable titles.Lore may be freely discussed three months past release. New official lore and datamined/leaked game content are spoilers. Messing around on the toy! Halo F/A (18/.Ĭommence the FTW Grind!( r/Halo Spoiler Policy Snipes and swat □□□□□□ back on snipe grind !song !.ĬoL Jjx / One Week till !Tour / 563 Day. R/Halo Discord + LFG | Infinite Season 4 | 343 Plz | Game FAQs ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |